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Advanced [show]


Peter Skelton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has chestnut hair. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Peter was born on a far southern desert where he grew up under the tutelage of his father, an expert Marshal. He now mingles about in high society.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Bonds: Criminal record, Rich, Immigrant, Adventurer. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Peter Skelton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black cloak. He has moderate length red hair. This amber eyed southerner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Bonds: Immigrant, Adventurer, Family, Religious. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Justin Beckwith, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Rolf York, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a bastard sword. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Bonds: Attractive, Religious, Mentor, Job. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Rolf York, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Bing, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His blonde hair is thinning but still full. His blue unseeing eyes seem to look past you.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Disease, Depressed. Bonds: Poor. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Alex Bing, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His feathered hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.

Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Cooper, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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