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NPC Generator

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Advanced [show]


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is generally shirtless and showing off his tattooed chest, marred by teas. His hair is cut close to his head. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Addict, Mundane. Bonds: Family. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Gunter Brady, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 8 (-1)17 (+3)
Skills Insight +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Alex Browning, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Alex Browning, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Manfred Richie, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Racist, Selfish. Bonds: Mentor, Rich. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Richie, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)8 (-1) 18 (+4)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Tiger eye turquoise (8 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Chad Bing, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He keeps his chestnut hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He got into the Knight business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Chad Bing, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized red coat. His red hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To end his boredom; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Racist, Mundane. Bonds: Family. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Anselm Oakley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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