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NPC Generator

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Advanced [show]


Hubert Chester, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has moderate length golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Hubert Chester, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)15 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, and he perpetually has his quarterstaff ready. His long golden hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Randal Northcott, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6

Possessions: 2800 sp.


Social Check DCs


Ernest Paxton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He typically wears black cloth garments or leather armor. He has a long brown beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and expand his business

Flaws: Selfish, Disease. Bonds: Adventurer, Rich, Job. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Paxton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Browning, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He keeps his long blonde hair kept up in a rat tail. His violet unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Engraver, who enjoyed hunting, Gilbert was taken on many hunting expeditions. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Joker. Flaws: Disease, Fearful. Bonds: Nature. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Gilbert Browning, Male Human Fighter 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Percival Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin blue vertical stripes and yellow pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a Priest soon after.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Military. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Percival Fidget, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Deep green spinel (150 gp).


Social Check DCs

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