Conrad Morley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He very much looks the part of a Seamstress, and his gloved hand is found clutching a nunchaku. His white hair is knotted and matted. His hazel eyes lackadaisically let the world flow into them.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Seamstress business at a young age. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has drifted from career to career and currently works as a Seamstress.
Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the south
Ideals: Justice, Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 20000 sp.
Balimaar Holton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his shield. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Poor. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Black pearl (500 gp).
Ralf Huckabee, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red coat over a black low-cut shirt, and a small hat upon his head. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wishes to resurrect an old love
Ideals: Joker, Justice. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Stylist
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
William Burton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He then took over the family business and is one of the better Doctor for hire.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Job. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Gerald Brixton, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in a clean white cloak covering his clean studded leather. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Immigrant, Poor. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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