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Advanced [show]


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a colorful flower in his white hair. His fierce blue eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Justice. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Red garnet (120 gp). Jade (120 gp).


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His head has been shaved. His amber eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Insane, Hedonist. Bonds: Rich. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Anselm Home, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Perception +0, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered grey stockings. His skin is fair and his fingers are delicate and long. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

John Kent, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 50 pp. Silver comb with moonstones (800 gp). A small bag of saffron. (60 gp). 4 Thunderstones.


Social Check DCs


Aldous Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. Aldous was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Sage. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Military, Immigrant. Occupation: Sage

Voice: Raspy

Attributes [hide]

Aldous Kitchur, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He wears a top hat to cover his moderate length silver hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Justice, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Shane Barclay, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs

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