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NPC Generator

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Advanced [show]


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Nicholas Winterbourne, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +5

Possessions: 70 pp.


Social Check DCs


Drogo Carlyle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy brown suit. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Drogo Carlyle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 cp. 4 Holy water.


Social Check DCs


Raymond Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His red hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Logical, Persistence. Flaws: Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Raymond Breeden, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1400 sp. 1 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Miles Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Artistic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Miles Beitz, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerald Home, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears black leather gloves, a black jacket, and tight pants. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Religious, Slave. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Gerald Home, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 600 sp. Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate.


Social Check DCs

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