Percival Winterbourne, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey shirt with thin black vertical stripes and brown pants. With bright auburn hair and a scraggly beard. His green eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.
History: Percival hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Flaws: Shy, Lazy, Ugly. Bonds: Enemies. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp.
Wymar Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with black lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants a kiss; and to be a gardener again
Ideals: Artistic. Flaws: Terse, Shy. Bonds: Slave, Poor. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 19000 cp.
Justin Ryley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is braided into rings. He has amber eyes and a grey hat with a violet feather.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge.
Flaws: Racist, Fearful. Bonds: Religious, Enemies. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp.
Robert Wallace, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears a feathered hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family.
Flaws: Insane, Disease. Bonds: Family, Immigrant, Job. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Diggory Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely yellow suit with tan socks and a vest with buckled shoes. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. He has hazel eyes and a yellow hat with a tan feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He was an apprentice working in his father's forge. He became a Layabout soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. 1 Half-Plate.
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