Miles Camden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean green cloak covering his clean studded leather. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny opal earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He is afraid of women and trembles around them
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He struck the Barkeep job and began his own company from there.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich, Job. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Brown-green garnet (130 gp). Moonstone (20 gp).
Lewis Presley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak. He has a penchant for wearing a ring with an oversized ruby on his right hand. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure.
Ideals: Optimist, Gifted. Bonds: Rich, Has a crush. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Jasper (30 gp). 1 Minor magic item.
Peter Everly, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a tight fitting green shirt and pants. His red hair, when down, is lengthy. He has gray eyes.
Personality: Peter is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Peter was born in the south. At a young age he loved to build and create. A gifted student he started as a Priest, but he got bored and became a Server. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Priest again; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Depressed. Bonds: Job, Adventurer, Religious. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 70 pp.
Manfred Clayton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a red scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is still thick. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Manfred was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and regain custody of his daughter
Ideals: Athletic. Bonds: Attractive, Enemies, Family. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Malachite (4 gp). Red-brown spinel (110 gp). Pink pearl (110 gp). 1 Minor magic item.
Percival Alston, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears grey leather gloves, a grey jacket, and tight pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Antagonistic, Impulsive. Bonds: Military, Nature, Adventurer. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2100 sp. Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
