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NPC Generator

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Advanced [show]


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic. Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Theobald Springfield, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 14 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Buckler. 1 Half-Plate.


Social Check DCs


Solomon Reid, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is matted, messy, and big. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Slave Trader in town.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Solomon Reid, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred England, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Healer. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: Rich, Job, Criminal record, Debt. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Manfred England, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (1000 gp).


Social Check DCs


Anselm Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Apothecary uniform. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a green hat with a pastel feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He has worked as a Apothecary like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Logical, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Anselm Hadley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, and he perpetually has his greataxe ready. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother

Ideals: Fighting, Disciplined, Extrovert. Bonds: Mentor, Adventurer, Family. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Drogo Graeme, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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