Jocelyn Rutland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear white tank tops with black pants. His silver hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Don Everly, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is smooth and relatively long. He has violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Norman Darlington, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy grey pantaloons and a tan scarf. His white hair is cut short. His violet unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Norman hails from a village terrorized by illithids. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of illithids.
Ideals: Joker. Flaws: Disease, Insane. Bonds: Enemies. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Peter Marley, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: He was born in the west, but his parents moved at a very young age to the north. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. Golden pearl (100 gp).
Randal Tenley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. His auburn hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He works hard and plays hard.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist, Addict, Fearful. Bonds: Debt. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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