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NPC Generator

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Advanced [show]


Guy Harley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He carries with him a set of pickaxes on his belt, each one with a emerald on the hilt. With bright blonde hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, In love. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Harley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 7 (-2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 8
Languages Common, Gnoll, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 700 sp. Citrine (30 gp).


Social Check DCs


Ralf Rodney, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely red suit with brown socks and a vest with buckled shoes. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Calm and collected, he is a well trained Barber. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ralf was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Professionalism. Bonds: Attractive, Job, Enemies. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Ralf Rodney, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Brandon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)13 (+1) 5 (-3)11 (+0)
Skills History +3, Insight -1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Rolf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Shoemaker. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Rolf was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Sherwood, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Guy Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He wears his chestnut hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Carlisle, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp.


Social Check DCs

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