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NPC Generator

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Advanced [show]


Adam Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His hair, while still mostly auburn, has prominent grey streaks. This violet eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Adam Barclay, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Shelley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and curly. He has green eyes and a black hat with a blue feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: Don hails from a village terrorized by gnolls. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac. Bonds: Rich, Enemies, Family. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Don Shelley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Godfrey Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His red hair is cut short. His eyes are brown.

Personality: This man loves painting and to teach people painting more than just about anything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the west

Ideals: Artistic, Fighting, Entrepeneur. Bonds: Family, Religious. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Willoughby, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 14 (+2)6 (-2)
Skills Performance +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 4000 cp. Carnelian (40 gp). 2 Thunderstones. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs


Tim Weston, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. With bright silver hair and a scraggly beard. He has gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Miller, Tim learned a great deal about his mother's area of expertise. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Tim Weston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Patrick Tickle, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses like a well dressed Engraver does. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: He is a Slaad in disguise. A gifted student he started as a Baker, but he got bored and became a Engraver. He has drifted from career to career and currently works as a Engraver.

Motivation: He's looking for his big break; and to be a baker again

Ideals: Philantrophist, Logical. Bonds: Job, Attractive, Adventurer. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Patrick Tickle, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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