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NPC Generator

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Advanced [show]


Lance Brixton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Ruler like his father before him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Military, Job. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Lance Brixton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)17 (+3) 7 (-2)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 8
Languages Common, Ignan, Gnoll, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Actor uniform. He has a very tight haircut. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He takes great joy in being the best Actor in town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Family. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Gresham, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp. 2 Antitoxin.


Social Check DCs


Reynard Harrington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in earthy colors with a violet and grey handkerchief worn on his left side, marred by beers. His blonde hair is heavily combed to the left. His gray eyes peer out from beneath his wide-brimmed violet hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Reynard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Reynard's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record, Family. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Reynard Harrington, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Shane Asheton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly black, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast mountains. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shane's father didn't care for him much, and the feeling was mutual. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Asheton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: This man loves writing and to teach people writing more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Artistic, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Ralf Hackney, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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