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Advanced [show]


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has styled his black hair well, parting it to the left. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: Born in the south to a Glassblower, Trym learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and further expansion of business

Flaws: Impulsive, PTSD. Bonds: Religious, Job. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Trym Barclay, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Jade (140 gp). Pink pearl (140 gp). Deep green spinel (140 gp).


Social Check DCs


Guy Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his chestnut hair down. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Shy. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Guy Harlan, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 400 gp. Golden pearl (160 gp). Chrysoprase (60 gp). Golden yellow topaz (800 gp). Azurite (9 gp).


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a yellow suit. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Bertram was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his poetry dream.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and he has a crush on the local mayor

Ideals: Disciplined, Artistic. Bonds: Family, Job, Has a crush. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Pickering, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He has wavy black hair. His blue unseeing eyes seem to look past you.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert. Flaws: Disease, PTSD. Bonds: Adventurer, Family, Religious. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Harrington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Kody Harlow, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kody's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Poor. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Harlow, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs

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