Bernard Elton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his halberd. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Stableman business at a young age. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Joker. Bonds: Job, Rich. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20000 cp. Red spinel (100 gp).
Tim Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, and carries sickles. His brown hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tim's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Norman Stafford, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He likes to wear blue tank tops with white pants, and his gloved hand is found clutching a bow. His auburn hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Banker like his mother before him.
Motivation: Revenge; and further expansion of business
Ideals: Joker, Impeccable. Bonds: Job, Military, Enemies. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Odo Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: He was born the only child of a wealthy merchant. Odo was born on a far western island where he grew up under the tutelage of his father, an expert Adventurer. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions
Ideals: Justice, Gifted, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Tim Stansfield, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. He keeps his silver hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: He feels threatened by others.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Mentor, Nature. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Sardonyx (30 gp). Lapis lazuli (8 gp). Iolite (30 gp). 1 Masterwork manacles. 1 Disguise kit. 1 Masterwork Artisan’s tools.
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