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NPC Generator

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Advanced [show]


Theobald Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gray.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Theobald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Theobald Tenley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. Zircon (60 gp). Eye agate (13 gp).


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: This man loves singing and to teach people singing more than just about anything. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal singing training, and achieved minor success. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Hugh Beitz, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His silver hair is still thick. His gray eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Gerard Clapham, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Paxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with top hat. His blonde hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.

Motivation: To reunite with his old friends; and to be a tanner again

Flaws: Terse. Bonds: Criminal record, Military, Job, Adventurer. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Trey Paxton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is auburn and curly. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: In love, Slave. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Anselm Deighton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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