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NPC Generator

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Advanced [show]


Aldous Darby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Performer. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Bonds: Adventurer, Job, Has a crush, Rich, Immigrant. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Aldous Darby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Obsidian (8 gp). Peridot (60 gp). Tourmaline (80 gp).


Social Check DCs


John Whitby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, pastel shirt, and black tie. He is bristling with hidden weapons, mostly crossbows and longbows. His hair is long and black with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was born in the west. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

John Whitby, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Solomon Remington, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears an entirely red suit with green socks and a vest with buckled shoes. He wears his brown hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Solomon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Joker. Bonds: Enemies, Poor, Adventurer. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Solomon Remington, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves painting and to teach people painting more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Tim Wellington, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 12 (+1)8 (-1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Branson, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Servant uniform. His hair is long and silver with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Passionate. Flaws: Insane, Hedonist. Bonds: Job, Nature. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Norman Branson, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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