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Advanced [show]


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has a moderate pudge and is not very fit. His chestnut hair is kept up in a ponytail inside a feathered hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant, Family. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Jocelyn Altham, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (900 gp). Moonstone (70 gp). Brown-green garnet (130 gp). 1 Hourglass. 1 Silk rope.


Social Check DCs


Bertram Sheldon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has styled his brown hair well, parting it to the left. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and a deep hatred of drow

Bonds: Attractive, Adventurer, Has a crush, Rich, Enemies. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Bertram Sheldon, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Persuasion -1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Frederick Bentham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered hammer and tarnished monstrous two handed axe as well. He has a very tight haircut. His eyes are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Frederick Bentham, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He has white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He was granted arcane powers by his dying brother.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Artistic. Flaws: Insane, Fearful. Bonds: Job. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Arnold Brent, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Amethyst (160 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Roger Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He was granted druidic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist, Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Roger Rayden, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Stealth +0, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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