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NPC Generator

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Randal Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His blonde hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Locksmith, who enjoyed hunting, Randal was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Insane, Greedy. Bonds: Nature, Family. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Randal Stanford, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)10 (+0) 4 (-3)13 (+1)
Skills Acrobatics +0, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Cory Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white cloak and cross-gartered yellow stockings. He wears a colorful flower in his silver hair. He has violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Harlan, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Amber (120 gp). Tiger eye turquoise (11 gp). Coral (120 gp).


Social Check DCs


Guy Snowdon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his silver hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Guy Snowdon, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1600 sp. Azurite (14 gp).


Social Check DCs


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is long and blonde with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Gomory Clifton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)8 (-1) 18 (+4)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Carpenter father left him crippled. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Guy Morton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 2 Smokesticks. 6 Acid flasks. 4 Antitoxin.


Social Check DCs

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