Kody Lindsey, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Nature, Debt. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2700 sp.
Dustin Dayton, Male Human [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a black suit, brown shirt, and blue tie, he is not a threatening figure. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Locksmith and found it very stressful. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Artistic. Flaws: Terse. Bonds: Has a crush, Adventurer, Job. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Giant, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 1800 sp.
Nicholas Camden, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries hand crossbows. With a patchy golden beard and wild golden hair. His gray eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Family, Nature. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Rolf Preston, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Armorer does. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Dyer, but he was a colossal failure. He left for the north, certain he would find work there.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic, Selfish. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 5 (-3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp.
Ralf Barton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Interpreter in town.
History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has drifted from career to career and currently works as a Interpreter.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Bonds: Rich, Attractive, Job, Adventurer, Criminal record. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
