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NPC Generator

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Advanced [show]


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a faded coat and loose pants complete with small hat. His silver hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful, Greedy. Bonds: Mentor. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Hunter Springfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side, and his gloved hand is found clutching a crossbow. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He got into the Cook business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Ernest Darby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 9 (-1)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Sylvan, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Everard Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Everard Tinley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Healer, Trey learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Healer for hire.

Motivation: Expand his business.

Flaws: Ugly, Shy. Bonds: In love, Job, Nature. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Trey Rutland, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Blue sapphire (600 gp). Red-brown spinel (130 gp).


Social Check DCs


Gerald Dumph, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a worn and beaten armor. He wears a colorful flower in his brown hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gerald was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Flaws: Addict, Insane. Bonds: Attractive, Job. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Gerald Dumph, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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