Anselm Ryley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longsword. His hair is blonde and very short. He is baby faced.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic, Addict. Bonds: Religious. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Giant, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Peter Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: He has a crush on the local Butcher.
Ideals: Logical. Flaws: Ugly, Shy, Antagonistic. Bonds: Has a crush. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Chrysoberyl (80 gp). Black star sapphire (1000 gp). Iolite (60 gp). White opal (1000 gp). 1 Minor magic item.
Dustin Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean blue cloak covering his clean studded leather. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Secretive. Bonds: Mentor, Military, Criminal record. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. Hematite (13 gp).
Roger Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His white hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by giants. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Enemies. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0
Possessions: 40 pp. 1 Masterwork Common Melee.
William Melancon, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a faded coat and loose pants complete with broad hat. He has shaved his head bald. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Crown-heir like his mother before him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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