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NPC Generator

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Advanced [show]


Arnold Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy grey suit. He has styled his brown hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Athletic, Professionalism. Bonds: Attractive, Religious, Nature, Has a crush. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Arnold Kendall, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Charles Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying golden hair a little too much giving a sharp golden color. He has violet eyes and a brown hat with a black feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north. He was an apprentice working in his father's forge. He struck the Bowyer job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Professionalism, Optimist. Bonds: Immigrant, Job, Adventurer. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Charles Barney, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 sp. Silver comb with moonstones (400 gp).


Social Check DCs


Simon Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He keeps his red hair in a flapper bob. His eyes are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Simon Hayley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Balimaar Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large black jacket. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a Spy soon after.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Poor, Immigrant. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Balimaar Garfield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His hair is cut close to his head. This hazel eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Peter Tickle, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 6 (-2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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