Rolf Wentworth, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is long and unkept. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. A gifted student he started as a Marshal, but he got bored and became a Shipwright. He has set out to sabotage the competition.
Motivation: To be a Marshal again.
Flaws: Ugly, Addict. Bonds: Criminal record, Rich, Job. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 900 sp. 3 Tanglefoot bags. 4 Smokesticks.
Hugh Clinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Adventurer does. His blonde hair is braided into rings. His green eyes dart from person to person.
Personality: Calm and collected, he is a well trained Adventurer. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Actor, but he was a colossal failure. He now owns his own business.
Motivation: Further expansion of business; and to be a actor again
Ideals: Opinionated, Logical. Bonds: Job, Attractive, Religious. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Arnold Halsey, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He wears a colorful flower in his golden hair. His violet eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He feels threatened by others.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1300 sp.
Anthony Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. He has hazel eyes.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.
Simon Garfield, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Fortune-teller.
Motivation: Wants to open a new tavern; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 sp.
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Their contribution stands as a beacon of hope for all adventurers!