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NPC Generator

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Advanced [show]


Bertram Yardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Immigrant. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Yardley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Brewer for hire.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Thomas Tindall, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 33000 sp. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: He is a Succubi in disguise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Flaws: Addict, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Painter

Voice: French accent

Attributes [hide]

John Benson, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Azurite (16 gp). Silver pearl (80 gp).


Social Check DCs


Gunter Redfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His tied-back hair is white. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Fighting. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Gunter Redfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 2 Alchemist’s fire.


Social Check DCs


Miles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Seeks redemption; and his religion dominates his actions

Flaws: Shy, Racist. Bonds: Attractive, Religious, Criminal record. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Ainsworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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