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NPC Generator

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Advanced [show]


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying red hair a little too much giving a sharp red color. His hazel unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Body Guard; and wants a kiss

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Has a crush, Mentor. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Altham, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 9 (-1)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +6, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Lapis lazuli (9 gp). Lapis lazuli (9 gp). Malachite (9 gp).


Social Check DCs


Guy Adley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His long silver hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Impulsive, Selfish. Bonds: Attractive. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Guy Adley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 7 (-2)11 (+0)
Skills Arcana +1, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow painted combat armor at almost all times, and sports empty pouches on his belt. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a gnolls raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Addington, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)8 (-1) 9 (-1)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Aquamarine (900 gp).


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with pastel and red striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Aldous York, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)7 (-2) 7 (-2)11 (+0)
Skills Arcana +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 sp.


Social Check DCs


Dustin Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Military, Rich. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Dustin Thorpe, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. Moonstone (50 gp). Moss agate (7 gp).


Social Check DCs

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