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NPC Generator

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Advanced [show]


Balimaar Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 5 years old his parents immigrated from the south. His childhood dream was to be a Sculptor, but he was a colossal failure. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Job. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Balimaar Tenley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Kyle Atherton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His red hair is lengthy. This gray eyed westerner is not easily forgotten.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast desert. He worked as a nervous Fletcher and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Optimist. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Kyle Atherton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large red tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He has drifted from career to career and currently works as a Guard.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic. Flaws: Ugly, Emotional, Fearful. Bonds: Job. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Gomory Barclay, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Some 2 years later his spouse died after the birth of his son. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Athletic. Bonds: Rich, Job, Criminal record, In love. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Jocelyn Sutton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)12 (+1) 7 (-2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He has wavy golden hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trym hails from a village terrorized by dire rats. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Fighting. Bonds: Rich, Nature, Enemies, Family. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Trym Stanford, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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