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NPC Generator

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Advanced [show]


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears bulky green painted plate armor. His hair is white and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Tanner in town.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle.

Flaws: Addict, Depressed. Bonds: Job, Immigrant, Adventurer. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Reed, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Washington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Manfred was born in the north. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Joker, Persistence. Bonds: Immigrant. Occupation: Performer

Voice: Raspy

Attributes [hide]

Manfred Washington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Geoffrey Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Geoffrey Rodney, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)7 (-2) 15 (+2)10 (+0)
Skills Athletics +2, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Kimberley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears black cloth garments or leather armor. His blonde hair is still thick. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Alex Kimberley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 9 (-1)8 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Adelard Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black pants and tee shirts. His auburn hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Professionalism. Bonds: Rich, Adventurer, Criminal record. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Adelard Marlee, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs

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