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NPC Generator

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Advanced [show]


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He keeps his long brown hair kept up in a rat tail. He has hazel eyes and a grey hat with a blue feather.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by orcs. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: To settle down with his crush; and revenge

Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies, Has a crush. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Drogo Lincoln, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. This green eyed easterner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Gifted. Bonds: Job. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Heward Reid, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. White pearl (150 gp). Rose (30 gp). Moss agate (9 gp). Aquamarine (400 gp).


Social Check DCs


Don Woods, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He keeps his long white hair kept up in a rat tail. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Military, Nature. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Don Woods, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Violet garnet (500 gp).


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. His eyes are blue and beady.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. His childhood dream was to be a Gardener, but he was a colossal failure. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Regain custody of his son; and a deep hatred of gnolls

Flaws: Ugly, Shy. Bonds: Enemies, Military, Job, Family. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Wymar Gentry, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Eye agate (12 gp). Black star sapphire (700 gp). Silver pearl (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicholas Milton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is black and curly. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Glassblower profession.

History: He was born in the south, but his parents moved at a very young age to the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: Money/treasure; and to be a glassblower again

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Nicholas Milton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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