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Advanced [show]


Geoffrey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Attractive, Adventurer. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Geoffrey Eastaughffe, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Raymond Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His golden hair is unkempt and raggedy. He has blue eyes and a blue hat with a yellow feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Raymond Blythe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (400 gp).


Social Check DCs


Lance Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Professionalism, Entrepeneur. Bonds: Mentor. Occupation: Cook

Voice: American accent

Attributes [hide]

Lance Shipley, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has a very tight haircut. His brown eyes peer out from beneath his feathered brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: He was raised in a forest tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Shy. Bonds: Adventurer, Nature, Military, Job. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Tim Sharps, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Kody Thorpe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt, he is not a threatening figure. His hair is long and blonde with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Kody will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Extrovert, Justice. Bonds: Poor. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Kody Thorpe, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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