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Advanced [show]


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To be a Doctor again; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Ernest Shelly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 17 (+3)6 (-2)
Skills Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Roscoe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a violet armored body suit, with a simple blue line shooting up and back down. He has styled his silver hair well, parting it to the left. His eyes are a pleasant blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family.

Flaws: Disease, Shy. Bonds: Rich, Family. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Reynard Roscoe, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 18 (+4)8 (-1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp. Rich purple corundum (400 gp). Red garnet (90 gp). Freshwater pearl (8 gp).


Social Check DCs


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear violet tank tops with black pants. With bright red hair and a scraggly beard. His eyes are blue and catlike.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Lance hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Server for hire.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Has a crush, Rich, Enemies, Job. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Lance Acton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. Blue quartz (5 gp). Zircon (80 gp).


Social Check DCs


Charles Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His hair is greying and his face has many wrinkles. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Nature, Family. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Charles Ansley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears just a green suit. His white hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Dyer, who enjoyed hunting, Gerard was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Ideals: Logical, Impeccable. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Gerard Astley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 7 (-2)17 (+3)
Skills Medicine +0, Performance +5
Senses Passive Perception 8
Languages Common, Auran, Undercommon, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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