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Advanced [show]


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his brown hair up. He wears an eyepatch.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: The child of eastern immigrants he idolized his mother. He has had some formal writing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Hugh Chatham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 50 pp.


Social Check DCs


Jocelyn Axton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and carries sais. He wears his hair in dreadlocks. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Layabout mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Professionalism. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Axton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. Zircon (70 gp).


Social Check DCs


Simon Churchill, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and tends to wear a brown poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Artistic, Justice. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Churchill, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish white hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Antagonistic, Hedonist, PTSD. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Godfrey Sherwood, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His chestnut hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Fighting. Flaws: Disease. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Drogo Wellington, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 15 (+2)5 (-3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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