Trym Elton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Trym studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Shy, Selfish, Insane. Bonds: In love. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Chrysoberyl (40 gp). Rose (40 gp).
Simon Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large blue mantle and cape that has been intricately interwoven into his white robe. His tied-back hair is blonde. His eyes are likewise amber. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Fletcher, Simon learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He now owns his own business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Norman Brandon, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Ideals: Disciplined, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Good lock.
Kyle Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Kyle was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a cook and was forced into it by his family
Ideals: Gifted, Opinionated. Flaws: Insane. Bonds: Attractive, Family. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Onyx (80 gp). Brown-green garnet (150 gp). Star rose quartz (80 gp). 1 Tanglefoot bags. 1 Tanglefoot bags.
Miles Wallace, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His eyes are blue.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Animal Trainer business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: Revenge; and many brigands want him driven away
Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Enemies. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
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