Geoffrey Atherton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green top hat and green clothes. He wears his golden hair down. He tend to wears goggles to shield his eyes.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of western immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Herbalist.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Dustin Walpole, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is wearing a long, brown, dusty cloak. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: Born in the south to a Seamstress, Dustin learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 26000 cp.
Guy Ashton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely tan suit with grey socks and a vest with buckled shoes. His hair is always cut to a buzz. He has hazel eyes and a tan hat with a grey feather.
Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Tanner, but he was a colossal failure. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Lazy, Mundane. Bonds: Job. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp.
Chad Brady, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His chestnut hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.
History: Chad hails from a village terrorized by goblins. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2500 sp.
Wymar Upton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a faded coat and loose pants complete with broad hat. He has blonde hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Farmer and found it very stressful. He then took over the family business and is one of the better Farmer for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business
Ideals: Philantrophist. Bonds: Guardian, Rich, Job, Criminal record. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Cloth of gold vestments (150 gp).
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