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NPC Generator

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Advanced [show]


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Joker, Impeccable. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears silk and lounges about seductively. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Odo Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)5 (-3) 6 (-2)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet armored body suit, with a simple brown line shooting up and back down. His head has been shaved. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Hunter Hayhurst, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Ryley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a white poncho over his likewise colored trousers and shirt. His auburn hair is braided into rings. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his writing dream.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Mentor. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Robert Ryley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Carpenter. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling blue eyes.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out north to avoid the crime he committed. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Gunter Kelsey, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 15 (+2)13 (+1)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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