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NPC Generator

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Advanced [show]


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Gilbert Haley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 6 (-2)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 30 pp. Rhodochrosite (12 gp). Red spinel (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Gilbert Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He got into the Performer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: To clean up the streets; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Job, Guardian. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Gilbert Darlington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Solomon Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a white and black handkerchief worn on his right side. His white hair is heavily combed to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Solomon studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Professionalism, Gifted. Bonds: Attractive, Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Solomon Bentham, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 3 Acid flasks. 2 Holy water. 2 Holy water.


Social Check DCs


Frederick Graham, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He wears a colorful flower in his chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Frederick Graham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Shane Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears grey cloth garments or leather armor. His black hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Joker, Optimist. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Shane Tickle, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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