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NPC Generator

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Advanced [show]


Charles Kelsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is still thick. His brown eyes peer out from beneath his feathered brown hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bookbinder, but he got bored and became a Junk Dealer. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business; and to be a bookbinder again

Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Charles Kelsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Silver holy symbol.


Social Check DCs


Adam Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is wearing a long, brown cloak. His left hand appears badly burned and disfigured. He wears his chestnut hair down. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Adam studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and a rival would like him out of the picture

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Adam Jacobs, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Thunderstones. 4 Antitoxin. 3 Holy water. 5 Acid flasks.


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His hair is short and auburn. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bertram was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Entrepeneur. Bonds: In love, Attractive, Adventurer, Rich. Occupation: Knight

Voice: Stutters

Attributes [hide]

Bertram Axton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Sylvan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Rhodochrosite (7 gp). Chalcedony (20 gp).


Social Check DCs


Wymar Ashton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is also unnaturally pale. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: The child of a Shoemaker, who enjoyed hunting, Wymar was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Wymar Ashton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Tinley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He wears a Stetson hat to cover his moderate length chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Tinley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs

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