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NPC Generator

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William York, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large black jacket. He wears his brown hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his sister; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record, Family, Guardian. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

William York, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, brown cloak. With a patchy golden beard and wild golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He got into the Fisher business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Addict, Hedonist, Fearful, Antagonistic. Bonds: Job, Enemies. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Gilbert Dumph, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 14 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Langston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple yellow robe with violet stripes complete with hood. He has wavy red hair. This blue eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Crown-heir, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Peter Langston, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Frederick Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his brown hair well, parting it to the right. This brown eyed westerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Persistence. Flaws: Forgetful, Insomniac. Bonds: Has a crush, Family. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Frederick Chatham, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 18 (+4)16 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 14
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 3 Alchemist’s fire. 2 Tanglefoot bags. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Servant, but he got bored and became a Tailor. He now owns his own business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic, Philantrophist. Bonds: Guardian, Military, Job. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Chatham, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills History +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Azurite (8 gp). Violet garnet (800 gp).


Social Check DCs

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