Lewis Garfield, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a black cloak and cross-gartered tan stockings. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Crowbar. 1 Small steel mirror.
Drogo Preston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a fancy violet suit. His golden hair is lengthy. He has hazel eyes and a violet hat with a yellow feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Shipwright, Drogo learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.
Motivation: To unite with his sister; and further expansion of business
Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 4 (-3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Solid gold idol (900 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Solid gold idol (900 gp).
Adelard Rayden, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in a small mountains village. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Nature. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Gerard Brandon, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His auburn hair is knotted and matted. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Gerard studied abroad. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Richard Rodney, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Sellsword, his father struggled to pay the bills. His childhood dream was to be a Sellsword, but he was a colossal failure. He has drifted from career to career and currently works as a Glassblower.
Motivation: He's repulsed by the PC; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
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