Robert Clare, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his long golden hair kept up in a rat tail. His eyes are violet and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Adventurer, Debt. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp.
Gilbert Acton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Gilbert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Justice, Fighting, Gifted. Bonds: Religious, Slave. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2400 sp. 4 Thunderstones. 3 Smokesticks.
Gilbert Wharton, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears red leather gloves, a red jacket, and tight pants. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Philantrophist. Bonds: Family. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Alexandrite (1200 gp). Blue quartz (9 gp). Sard (80 gp). 1 Minor magic item.
Everard Appleton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Priest uniform. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling gray eyes.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Everard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Priest.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic, Gifted. Bonds: Job, Attractive, Poor. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. Obsidian (11 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Chad Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Chad studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 20 pp. Smoky quartz (80 gp). Hematite (13 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
