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NPC Generator

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Advanced [show]


William Cotton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with Stetson hat. He wears his hair in dreadlocks. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying sister.

Motivation: Many drow want him driven away; and he desires power and/or immortality

Ideals: Gifted. Flaws: Cynical, Disease. Bonds: Adventurer, Enemies. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

William Cotton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Lance Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown shirt with thin black vertical stripes and grey pants. He is muscular with a powerful set of arms. He sports a long golden beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to reunite with his absent mother

Flaws: Disease. Bonds: Enemies, Family, Adventurer. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Lance Lindsey, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 18 (+4)15 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Smoky quartz (70 gp). Blue quartz (14 gp). Carnelian (70 gp). Banded agate (14 gp). 1 Minor magic item.


Social Check DCs


Hugh Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Healer. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He was granted martial powers by his dying brother.

Motivation: He is unsatisfied with his job; and to be a roofer again

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Hugh Mitchell, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 8 (-1)17 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. His auburn hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Gomory Wesley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)6 (-2) 12 (+1)12 (+1)
Skills Athletics +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Tiger eye turquoise (7 gp). Red spinel (40 gp). Jet (40 gp). Chalcedony (20 gp).


Social Check DCs


Gunter Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black armored body suit, with a simple green line shooting up and back down. His hair is long and red with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the west. Cursed with a spirit at a very young age, Gunter has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Addict, Disease, Impulsive. Bonds: Immigrant. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Gunter Shirley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp.


Social Check DCs

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