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NPC Generator

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Advanced [show]


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His hair is golden and very short. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Born in the north to a Mason, Guy learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Mason for hire.

Motivation: Expand his business; and to be a banker again

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Attractive, Job. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Dalton, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has styled his silver hair well, parting it to the right. His fierce green eyes like to dwell on things.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Solomon was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Enemies, Family. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Solomon Altham, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Seamstress, Patrick learned a great deal about his father's area of expertise. Patrick was born on a far western desert where he grew up under the tutelage of his father, an expert Seamstress. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, Immigrant. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Patrick Lindsay, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Freshwater pearl (13 gp). Rhodochrosite (13 gp). Amber (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. His black hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Rolf hails from a village terrorized by drow. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Enemies, Nature, Job. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Hadlee, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Drogo Carlyle, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His left hand appears badly burned and disfigured. His hair, while still mostly blonde, has prominent grey streaks. His eyes are gray and beady.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Mentor. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Drogo Carlyle, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Brown-green garnet (150 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs

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