Randal Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He sports a long blonde beard, and similarly colored long hair. His ears are large.
Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Randal hails from a village terrorized by dire rats. He worked as a nervous Brewer and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Flaws: Ugly, Hedonist. Bonds: In love, Enemies, Job. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp.
Raymond Royal, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is dressed in a clean black cloak covering his clean studded leather. His blonde hair is singed and shortened. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Forgetful, Insane. Bonds: Job. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: Red spinel (50 gp). Aquamarine (1200 gp).
Reynard Trollope, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His whole body is exceptionally muscular. He has wavy golden hair. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Mercenary, but he got bored and became a Beggar. He has drifted from career to career and currently works as a Beggar.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Banded mail. 1 Darkwood Buckler.
Heward Brixton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with white pants. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. This violet eyed southerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted, Justice, Persistence. Bonds: Criminal record, Adventurer. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 14000 cp.
Anselm Walpole, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is knotted and matted. This violet eyed southerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.
History: The child of a Gardener, who enjoyed hunting, Anselm was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined, Gifted. Bonds: Poor, Military, Nature. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
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