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NPC Generator

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Advanced [show]


Alexandre Byron, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown painted combat armor at almost all times. His auburn hair is slicked back into a classic pompadour. He has brown eyes and a brown hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Spy father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Shy, Impulsive, Disease. Bonds: Mentor. Occupation: Navigator

Voice: German accent

Attributes [hide]

Alexandre Byron, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 14 (+2)18 (+4)
Skills Nature +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His skin is also unnaturally pale. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has amber eyes and a brown hat with a blue feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thomas hails from a village terrorized by orcs. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Enemies, Nature. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Thomas Gresham, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. He has a blonde handlebar mustache and slicked back blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born at the edge of vast plains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Flaws: Disease, Shy, PTSD. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Gerald Wilberforce, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Moss agate (11 gp). Freshwater pearl (11 gp). Deep blue spinel (200 gp).


Social Check DCs


Heward Presley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His religion dominates his actions; and a deep hatred of dire rats

Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Heward Presley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)17 (+3) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Heward Blakeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has worked as a Soapmaker like his mother before him.

Motivation: To be a Knight again.

Flaws: Shy. Bonds: Rich, Immigrant, Attractive, Mentor, Job. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Blakeley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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