Hubert Van Es, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and typically wears black cloth garments or leather armor. His auburn hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the south, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: Expand his business; and regain custody of his son
Flaws: Impulsive. Bonds: Job, Immigrant, In love, Family. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp.
Justin Hornsby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy tan suit and is in decent physical shape. With a patchy auburn beard and wild auburn hair. This hazel eyed westerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he's looking for his big break
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 24000 sp. 1 Average lock. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Peter Tindall, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His golden hair is cut short. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Mortician business at a young age. He worked as a nervous Mortician and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and to reunite with his old friends
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Onyx (40 gp).
Roger Fulton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. His blonde hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Gerald Cason, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic, Fighting, Gifted. Bonds: In love, Job. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Deep green spinel (70 gp). Coral (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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