Shane Hallewell, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses like a well dressed Dilettante does. He wears his red hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Shy, Hedonist. Bonds: Job, Attractive, Poor. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Randal Clive, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a small hat to cover his moderate length brown hair. He has green eyes and a green hat with a tan feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Charles Graham, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He typically wears tan cloth garments or leather armor. He has a hunchback. His hair is always cut to a buzz. His eyes are a pleasant gray.
Personality: He will rave to anyone who will listen. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: To reunite with his old friends.
Flaws: Ugly, Insane. Bonds: Military, Adventurer, Job. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. Smoky quartz (50 gp).
Everard Halsey, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray.
Personality: This man loves singing and to teach people singing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful wizard made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Apothecary. He now owns his own business.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Mentor, Job. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Jocelyn Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear green pants and tee shirts. He has styled his golden hair well, parting it to the left. His eyes are a pleasant violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Jocelyn was left his father's suit of armor and trained in its use and care. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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