Dustin Carlisle, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his black robe and has his axe always slung over his shoulder and is in decent physical shape. His brown hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: Born to a Fortune-teller, his father struggled to pay the bills. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To pay off his debts; and to get a good night's sleep
Ideals: Pacifist. Flaws: Insomniac, Disease. Bonds: Poor. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
Ralf Snape, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears professional attire. His golden hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in a small mountains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Kyle Tatum, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and dresses in brown turtlenecks beneath a black coat with tan slacks. His right leg appears badly burned and disfigured. His white hair is greasy and uncared for. His eyes are a pleasant amber.
Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Tanner father left him crippled. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He wants to get laid; and he's repulsed by the pc
Flaws: Ugly, Shy, Antagonistic, Disease. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2500 sp.
Charles Stansfield, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears a black cloak and cross-gartered white stockings. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Bounty Hunter like his mother before him.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Brown-green garnet (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Jocelyn Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes dart from person to person.
Personality: Calm and collected, he is a well trained Barber. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Immigrant, Job, Slave, Nature. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Druidic, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Moss agate (8 gp). Azurite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
