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Advanced [show]


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Actor uniform. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Engraver, but he was a colossal failure. He has worked as a Actor like his mother before him.

Motivation: Further expansion of business; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Attractive, Military. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Compton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills History +5
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Chrysoprase (60 gp). Azurite (13 gp).


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. His hair is golden and curly. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Miles Clare, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills History +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trey Dudley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed, Ugly. Bonds: Military, Nature. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Trey Dudley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Reynard Kent, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean black cloak covering his clean studded leather. His long auburn hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Reynard will drive conversation. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Reynard Kent, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Amethyst (90 gp). Coral (90 gp). Onyx (30 gp).


Social Check DCs


Godfrey Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a large tan jacket, and his gloved hand is found clutching a crossbow. His white hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Junk Dealer job and began his own company from there.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Opinionated, Logical. Bonds: Nature, Job, Adventurer. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Godfrey Moreno, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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