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NPC Generator

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Advanced [show]


Norman Harlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large red jacket. His head has been shaved. He has amber eyes and a red hat with a green feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Norman Harlow, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 18 (+4)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Violet garnet (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Theobald Hornsby, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. He has a auburn handlebar mustache and slicked back auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Religious, Nature. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Hornsby, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp. Violet garnet (600 gp). Jasper (30 gp). Banded agate (14 gp). 1 Disguise kit. 1 Average lock. 1 Superior lock.


Social Check DCs


John Walcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has moderate length silver hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Guard.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

John Walcott, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Roland Livingstone, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His hair is black, silky, and of moderate length. He has several tiny jet earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in a small island village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by giants. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Bonds: Attractive, Rich, Enemies, Nature, Criminal record. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Roland Livingstone, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)19 (+4) 10 (+0)14 (+2)
Skills History +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Solomon Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly halberds and clubs. He has auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his father.

History: The child of northern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Immigrant. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Solomon Birkenhead, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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