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Advanced [show]


Anthony Dumph, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Military, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Anthony Dumph, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ralf Rutherford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Ralf has worked very hard to control his curse. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Antagonistic, Impulsive, Disease. Bonds: Criminal record. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Ralf Rutherford, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp. Bloodstone (40 gp). Iolite (40 gp). Banded agate (6 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his son; and doesn't want to be a actor and was forced into it by his family

Flaws: Impulsive. Bonds: Rich, In love, Family, Immigrant. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Randal Shirley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Deighton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gunter was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Deighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Gardener. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: He got into the Gardener business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He struck the Gardener job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Robert Marleigh, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2800 sp.


Social Check DCs

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